Monday, December 7, 2009

New Update 0.9.1.2

Hello.
After many hours of coding I upload new update for you!
- Fix some force close after ten level.
- I rewrite code responsible for time managing
- Add 'cloudy' information about extra score for reach time limit.
- And smaller others changes.

Saturday, December 5, 2009

SameDroid on the Market!

Our first application finally land on the Android Market. 
SameDroid is game similar to same-gnome, bubble-breaker or other same-like game.
But it has some cool features with make difference.
Firstly it's logical-arcade game. Not logical, not arcade but both.
You must think fast, because clock is ticking... 
You should turn your phone to change gravity, and make groups with bonuses to get extra time, double points or some percent of level...
You start with small game area... but it get bigger during the game... 


Here are main rules (not all are fully implemented yet, so they can work but not telling player that they do... mainly time upper limit is not well presented):
-make big same-colour and pop them
-turn your device to decide where balls should fall
-pay attention to clock
-new time comes when you pass the level
-bonus strength depends on size of same-color group.

-if in the group is more than one bonus you will receive +20% points for each.
-game zone goes bigger once for 3 levels.
-there is up-time limit depending on game-level. If you get over-time then it is turn into points. (this feature is not presented on the screen well right now...)



Well, try it if You want. But You must know that game is still under development and it's not final yet. It have some issues and bugs:

-Sometimes when you returning on a game arena bad things happen with clock ;( working on it.
-shell covering the balls not always works in the way I meant to.
-probably many many others. ;(


If you have ideas, find bug or just want to give me your feedback, please live your comment or eventually donate.
--
I guess my English is not very well, so I'm sorry.